Motion Graphic and Composition: Final Project
11.07.2024 - 28.07.2024 / Week 12 - Week 14
Sylvia Lau / 0356130
Bachelor
of Design (HON) in Creative Media
Motion Graphic and Compositing / Final
Project
INSTRUCTION
Final Project: Abstract Motion
In this project, we were to create a theme-based abstract motion graphic video
that consists of a good audio visual say it in 3D/2D, mix media, or any
experimental visual output that has a strong theme.
We were required to prepare a mood board that reflected our concept or ideas, storyboard, animatics and explore appropriate audio to uplift the motion tempo.
We were required to prepare a mood board that reflected our concept or ideas, storyboard, animatics and explore appropriate audio to uplift the motion tempo.
Moodboard:
Our lecturer showed us some examples that were done by other seniors, and one
of them did a motion animation about traveling. So, I basically got some
inspiration from their works and I decided to work on an animation about
traveling too. My last trip was going to Tokyo with friends during
Intercultural design, so I want to create an animation about traveling in
Japan.
Below were some travel-related animations I found on Pinterest for
inspiration:
This animation was about the experience of Tokyo in a week. From the
animation, it showed what he ate, what he did, and what he saw on that trip.
This animation was also about travel and it was a channel ident. It consisted
of traveling to many different countries, by plane, car, and train.
For this animation, it was about their favorite things about London, for
example, the culture, the music, the food, the view, and more.
From the references I found above, I chose the third one as my concept.
Despite the favorite things about London, I could change the content to what I
had experienced in Japan like going to the temples, eating food, shopping,
seeing views, and many other things. The illustrations would be the places I
went during my intercultural trip last year.
Style Guide:
Figure 1.1
I plan to present my animation using 2D illustrations. Above were the images
that I wanted my animation style to be.
Storyboard:
Figure 1.2
It began with the contents of an envelope being taken out and displayed. The
first item from the envelope would be enlarged, showing text like "Trip to
Japan". The following five scenes would be illustrations about the culture,
scenery, games, shopping, and food. The story would end with all these
pictures forming a single photo that got pinned to a board.
Progress:
Before starting, I first searched for suitable background music. Since the
animation is about Japan, I thought of using music with a Japanese style.
However, most of the options did not fit the theme. Some background music
featured traditional Japanese instruments, but they created a relaxed and
slow-paced feeling. Since my topic is "exciting things about Japan," the
music needed to have a more cheerful and lively vibe.
Figure 2.1
Figure 2.2
Above were the illustrations that I had done in my drawing app, then I
exported them to a Photoshop file.
Coming to the animation part, the animation idea was actually from the
third reference above, and I never tried clipping mask and wipe transition
on animation before, so I needed to find tutorial videos to help me with
it. Referring back to my storyboard, there were 5 scenes about
illustrations, but I decided to take one out because of time constrain and
the part was not very important for the topic too.
The following four scenes will each be 7 seconds long, with 2 seconds for
a wipe transition to move the images into specific positions, 3 seconds to
display small animations for each illustration, and the final 2 seconds
using a wipe transition to move the images off the screen.
Culture:
In this scene, it was about Japanese culture, and I included the things I
saw during my previous trip like Geisha, shrines, daruma, maneki neko, and
carp flags.
Figure 2.3
I used the puppet tool to create small movements for the character, like a
slight nod. The background features umbrellas, which I used scaling to
accentuate the overall scene.
Figure 2.4
I animated the clouds drifting by using the position property.
Figure 2.5
I duplicated the illustration and made them move from left to right,
creating a sense of an infinite loop.
Figure 2.6
I used the puppet tool to compress the daruma, giving it some elasticity
when it falls.
Figure 2.7
City:
Next is a scene about a Japanese city. In this scene, I have included a
famous landmark, Tokyo Tower, a city view while the train passing by, a
person taking a photo, and a traffic light.
Figure 3.1
I only animated the clouds in the background drifting by.
Figure 3.2
This part consists of two layers: a train and the city. I only needed to
animate the city layer moving from left to right.
Figure 3.3
Since I previously separated the hand and body into different layers, I
just needed to move the hand's position upwards. When she takes a photo, I
added a circle to represent the flash.
Figure 3.4
The colors of the traffic light are on separate layers, making it easy to
animate each color appearing one by one.
Game:
Then there's the game section, which includes elements from games and
anime I've experienced and watched before, such as Gundam, Arcade Station,
Claw Machine, gashapon, and Pokémon.
Figure 4.1
I wasn't sure what to animate for this part, so I added the text
"Start Game" blinking on the arcade screen.
Figure 4.2
Since I couldn't use the puppet tool to animate some movements without the
illustration looking distorted, I had to use the position property to move
its actions.
Figure 4.3
For this part, I animated the claw and the plushie. When the claw reaches
a certain position, the plushie drops down.
Figure 4.4
I mainly animated the hand and the coin. I originally wanted to make the
coin go into the slot, but I wasn't sure how to arrange the layers, so I
used a wipe transition instead.
Figure 4.5
When the Poké Ball opens, a character from Pokémon appears in the middle.
Food:
Finally, there is the food section, featuring takoyaki, sushi, ramen,
onigiri, and lanterns. The lanterns have Japanese characters written on
them, representing different Japanese foods.
Figure 5.1
his scene is reminiscent of an omakase setting, with someone placing
freshly made sushi on a plate in front of the viewer.
Figure 5.2
The three rice balls are animated to jump and spin in sequence. As for the
ramen part, I initially planned to add a smoke animation, but I didn't
have enough time to find a tutorial online, so I just used the position
property to create some movement.
Figure 5.3
For this part, I simply made the lanterns sway left and right, as if being
blown by the wind.
Figure 5.4
Font Animation:
Next is the animation of the text. During the last consultation, sir
mentioned that he liked the font in the storyboard, so I looked for
related references on YouTube to animate it. In the previous storyboard,
I only had one scene with text, but I thought it would be nice to
introduce the following four scenes as well.
This tutorial also taught me some new skills because previously, I only
knew how to animate using position, scale, or rotation.
Youtube tutorial: https://youtu.be/2UTEhPxUn6I?si=c-jbrkS2rc8qHjxr
Figure 6.1
Figure 6.2
Figure 6.3
Figure 6.4
Figure 6.5
Opening and Ending Part:
For the first scene, I wanted to convey the idea of finding old photos
in an envelope, and these photos represent the wonderful sights and
memories from my past travels in Japan. The inspiration for the
animation came from the motion graphics at the beginning of a Korean
entertainment show.
Figure 7.1
Figure 7.2
Figure 7.3
The entire illustration consists of three layers: the deepest paper
layer is at the back, the second layer is lighter in color, and the
first layer is the envelope. To highlight its importance, the first
layer's color is changed to yellow for contrast. The animation timing
for the first and second layers is the same, while the timing for the
first layer is connected to them, with no gaps in between. Most of the
yellow envelopes move from the top to the center, but one envelope moves
from the bottom to the center, as if someone threw it on the table. So,
when it first appears on the screen, it scales down to normal size as it
reaches the center. After the envelope is thrown on the table, the paper
inside slides out. Then, the first photo zooms in as a transition, and
the next scene is the font animation.
Figure 7.4
Final Submission:
REFLECTION
Time has quickly flown by, and the end of the semester is here. Completing this final project took a considerable amount of time. To achieve the results I wanted, the skills I had previously learned, along with YouTube tutorials, provided a lot of help for my project. I also learned some new techniques, such as font animation, clipping mask, and the puppet tool.
I am very satisfied with the results I produced, although I felt a bit confused at the beginning because I couldn't decide on a theme. After deciding on a theme, I had to figure out how to present it. Fearing that the art styles wouldn't be consistent, I spent a lot of time searching for reference images and animation tutorials. Although the process was a bit tough, I really enjoyed the process of learning and creating.
I am very grateful to sir for allowing us to freely choose our creative content without restricting our ideas, and for providing feedback that has been helpful to us. I am looking forward to applying these skills and experiences to future projects.
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